Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11960/4058
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dc.contributor.authorFernandes, Carla Sílvia-
dc.contributor.authorCampos, Maria Joana-
dc.contributor.authorMoreira, Maria Teresa Ferreira-
dc.contributor.authorLima, Andreia Maria Novo-
dc.contributor.authorFerreira, Salomé-
dc.contributor.authorMartins, Maria Manuela-
dc.date.accessioned2024-06-21T15:20:18Z-
dc.date.available2024-06-21T15:20:18Z-
dc.date.issued2024-05-10-
dc.identifier.citationFernandes, C.S., Campos, M.J., Moreira, M.T., Lima, A., Ferreira, S., & Martins, M.M. (2024). Development and validation of the serious educational game in nursing appraisal scale. Nursing Report. 4, 1148–1157. https:// doi.org/10.3390/ nursrep14020087pt_PT
dc.identifier.urihttp://hdl.handle.net/20.500.11960/4058-
dc.description.abstractObjectives: This study aims to develop and validate the Serious Educational Game in Nursing Appraisal Scale (SEGiNAS), a tool designed to evaluate the implementation of serious games within nurse education contexts of quantity of process, quality of process, and learning outcomes. Methods and Materials: This methodological and psychometric study aimed to develop and validate a scale. The item generation phase was based on the cognitive theory of multimedia learning, resulting in a 20-item scale. The validation phase involved evaluating the psychometric scale by surveying 160 Portuguese nurses. Results: A factor analysis revealed a three-factor structure corresponding to the scale’s designed dimensions, explaining a total variance of 64.5%. The scale demonstrated high internal consistency for all factors, including engagement and teaching effectiveness (0.925), learning impact and practical application (0.883), and content relevance and clarity (0.848). The dimensions were engagement and teaching effectiveness, learning impact and practical application, and content relevance and clarity. Conclusions: The SEGiNAS scale represents a valid and reliable tool for evaluating serious games in nursing education. Its development fills an existing gap in assessing the teaching–learning process with serious games. This study was not registered.pt_PT
dc.language.isoporpt_PT
dc.rightsopenAccesspt_PT
dc.subjectSerious gamept_PT
dc.subjectNursept_PT
dc.subjectPsychometricspt_PT
dc.subjectScalept_PT
dc.subjectValidation studypt_PT
dc.titleDevelopment and validation of the serious educational game in nursing appraisal scalept_PT
dc.typearticlept_PT
dc.date.updated2024-05-13T11:20:46Z-
dc.description.versionC51A-9E8C-BFC2 | Andreia Lima-
dc.description.versioninfo:eu-repo/semantics/publishedVersion-
dc.identifier.slugcv-prod-4080624-
dc.peerreviewedyespt_PT
degois.publication.firstPage1148pt_PT
degois.publication.lastPage1157pt_PT
degois.publication.volume74pt_PT
degois.publication.titleNursing Reportspt_PT
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