Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.11960/4485
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dc.contributor.authorLima, Andreia Maria Novo-
dc.contributor.authorMoreira, Maria Teresa-
dc.contributor.authorFerreira, Salomé-
dc.contributor.authorParola, Vítor-
dc.contributor.authorRodrigues, Sandra-
dc.contributor.authorPinto, Ana Cristina Corucho Barbeitos-
dc.contributor.authorCosta, Telmo Lima-
dc.contributor.authorFernandes, Carla Sílvia-
dc.date.accessioned2025-07-14T10:18:52Z-
dc.date.available2025-07-14T10:18:52Z-
dc.date.issued2025-01-
dc.identifier.citationLima, A. M. N., Moreira, M. T., Ferreira, M. S., Parola, V., Rodrigues, S., Pinto, A. C. C. B., Costa, T. L., & Fernandes, C. S. (2025). Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings. Archives of Gerontology and Geriatrics Plus, 2(1), 100121. https://doi.org/https://doi.org/10.1016/j.aggp.2025.100121pt_PT
dc.identifier.issn2950-3078-
dc.identifier.urihttp://hdl.handle.net/20.500.11960/4485-
dc.description.abstractThis study aimed to evaluate the usability of the Nintendo Switch for elderly individuals, including ease of use, understanding of the games, and the user interface, as well as to assess the engagement and adherence levels of elderly participants in the program. Over eight weeks, 14 elderly individuals participated in rehabilitation sessions using exergames, utilizing the Nintendo Switch twice a week. Usability was assessed through the System Usability Scale, and intrinsic motivation was measured using the Intrinsic Motivation Inventory. The participants, with an average age of 81.1 years, showed high inherent motivation (IMIp: 82.2 ± 9.9), but the usability of the Nintendo Switch was considered below average (SUS: 52.9 ± 14.1). Despite the high motivation, the usability of the Nintendo Switch was not ideal, although participants expressed enjoyment and interest in the activities. The need for prior training and integration on this technology, tailored to this age group and individually. adjusted, is emphasized.pt_PT
dc.language.isoengpt_PT
dc.rightsopenAccesspt_PT
dc.subjectRehabilitationpt_PT
dc.subjectExergamespt_PT
dc.subjectPostural balancept_PT
dc.subjectCognitive trainingpt_PT
dc.subjectExercise therapypt_PT
dc.subjectGeriatric nursingpt_PT
dc.subjectAgedpt_PT
dc.titleRehabilitation program for elderly to improve physical and cognitive activities using nintendo switch: a feasibility study in care settingspt_PT
dc.typearticlept_PT
dc.date.updated2025-01-15T20:37:43Z-
dc.description.versionC51A-9E8C-BFC2 | Andreia Lima-
dc.description.versionN/A-
dc.identifier.slugcv-prod-4266629-
dc.peerreviewedyespt_PT
degois.publication.firstPage100121pt_PT
degois.publication.volume2pt_PT
degois.publication.titleArchives of Gerontology and Geriatrics Pluspt_PT
dc.identifier.doi10.1016/j.aggp.2025.100121-
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